Alright, so I’ve also been bad with keeping my progress updated for my rendering and shading class.
Here is the scene at it’s current state:

I have been working on the backgound elements, while Krista has been working on the character.
Here is a progression:
Blue specular added to moon.
Shaders added to prop/background elements.
Reflection/refraction added to carafe.
Altered fresnel qualities on carafe/water. Added specular to glass.
Edited brightness of reflection on top layer of water. Krista’s updated character textures added.
Like this:
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